SMITE Esports Wiki
Advertisement
Overview   Statistics    
Ymir{{#set:God_Name=Ymir }}
YmirProfile
Father of the Frost Giants{{#set:God Title=Father of the Frost Giants}}
Release Date: God_releasedate::May 31, 2012
Cost: (Free) 0 Favor (Free) 0 Gems {{#set:God_favor=(Free) 0}}{{#set:God_gems=(Free) 0}}
Pantheon: NorseSquare God_Pantheon::Norse
Type: God_Type1::Melee, God_Type2::Magical
Class: God_Class::Guardian
Details
Health: God_HP::510 (+God_HP_Lvl::104)
Mana: God_Mana::200 (+God_Mana_Lvl::32)
Speed: God_Speed::360 (+God_Speed_Lvl::0)
Range: God_Range::12 (+God_Range_Lvl::0)
Attack/Sec: God_AttackPerSec::0.85 (+God_AttackPerSec_Lvl::1.2%)
Basic Attack
Damage: God_Damage::38 (+God_Damage_Lvl::1.55)(+God_Damage_Percent::20% of Magical Power)
Progression: God_Progression::None
Protection
Physical: God_ProtectionPhysical::23 (+God_ProtectionPhysical_Lvl::3.3)
Magical: God_ProtectionMagical::30 (+God_ProtectionMagical_Lvl::0.9)
Regeneration
HP5: God_HPReg::8 (+God_HPReg_Lvl::0.9)
MP5: God_ManaReg::4.5 (+God_ManaReg_Lvl::0.4)
External Links
Smite.Wiki: Profile
Smite.Guru: Profile
Hi-Rez: Profile

Lore

As far as it is known, Ymir has long been dead.

In Midgard, in the North, it is believed that Ymir’s skull is the sky, his flesh the earth, and his blood the sea. Though, these claims could merely be the boasting of proud Odin and his brothers, who take credit for slaying the first jotunn and fashioning the earth from his body parts.

At the beginning of time, the Realm of Fire, Muspell, and the Realm of Ice, Niflheim met at the place called Ginnungagap; the void of space. Steam rose and froze again, and from that primordial mixture, Ymir, King of the Frost Giants took shape. From his body dripped other beings that would become the ancestors of Gods, Men, Dwarves, and of course, Giants. Even the mighty Odin must claim Ymir as his grandfather. Yet Ymir, like all giants, was an evil creature and led his Giant brethren against the Gods. After ages of warfare, Odin and his brothers slew the Giant-King and forged the world from his remains.

Yet there are other whispers. Rumors that Ymir, though not a God, was still a Primeval Being, and as such cannot truly be destroyed. Perhaps he only lies dormant in Niflheim, the realm of ice, eager to return and wreak vengeance upon Odin in his kin.

Abilities

PassiveFrostbite
Ymir Frostbite
All of Ymir's abilities that affect enemies apply a debuff to the enemy called Frostbite. All of Ymir's basic melee strikes against a target afflicted by Frostbite do 100% more damage.
Frostbite Damage Bonus: 100%

Additional Information about the Skill:

  • Frostbite does not stack, but it is refresh by each ability hit.


1st AbilityIce Wall
Ymir Ice Wall
Ymir summons a wall of ice out of the ground that blocks player movement.
Cooldown: 14 seconds
Cost: 60/65/70/75/80 mana
Lifetime: 2/3/4/5/6 seconds

Additional Information about the Skill:

  • Ymir is able to walk past his Ice Wall if he is not slowed and the wall is placed directly at his feet.


2nd AbilityGlacial Strike
Ymir Glacial Strike
Ymir smashes his club, doing damage to all enemies in front of him and slowing them. Applies Frostbite.
Cooldown: 8 seconds
Slow: 35%
Slow Duration: 4 seconds
Cost: 55/60/65/70/75 mana
Damage: 90/160/230/300/370 (+ 70% of your Magical Power)


3rd AbilityFrost Breath
Ymir Frost Breath
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and stunning them. Applies Frostbite.
Cooldown: 18 seconds
Cost: 60/65/70/75/80 mana
Stun: 1.25/1.5/1.75/2/2.25 seconds
Damage: 50/90/130/170/210 (+ 50% of your Magical Power)

Additional Information about the Skill:

  • Frost Breath can be used through walls


UltimateShards of Ice
Ymir Shards of Ice
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite both at initially and during detonation. Cancelling the ability decreases the damage.
Slow: 30%
Radius: 35
Cost: 80/90/100/110/120 mana
Cooldown: 90/85/80/75/70
Damage: 500/650/800/950/1100 (+ 50% of your Magical Power)


Advertisement