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Mercury{{#set:God_Name=Mercury }}
Messenger of the Gods{{#set:God Title=Messenger of the Gods}}
Release Date: God_releasedate::October 2, 2013
Cost: 5500 200 {{#set:God_favor=5500}}{{#set:God_gems=200}}
Pantheon: God_Pantheon::Roman
Type: God_Type1::Melee, God_Type2::Physical
Class: God_Class::Assassin
Pros: God_Pros::High Single Target Damage, High Mobility
Details
Health: God_HP::400 (+God_HP_Lvl::75)
Mana: God_Mana::200 (+God_Mana_Lvl::40)
Speed: God_Speed::381 (+God_Speed_Lvl::0)
Range: God_Range::12 (+God_Range_Lvl::0)
Attack/Sec: God_AttackPerSec::1 (+God_AttackPerSec_Lvl::2.4%)
Basic Attack
Damage: God_Damage::38 (+God_Damage_Lvl::2.13)(+God_Damage_Percent::100% of Physical Power)
Progression: God_Progression::1/.75/1.25x damage
Protection
Physical: God_ProtectionPhysical::12 (+God_ProtectionPhysical_Lvl::2.9)
Magical: God_ProtectionMagical::30 (+God_ProtectionMagical_Lvl::0.9)
Regeneration
HP5: God_HPReg::10 (+God_HPReg_Lvl::0.7)
MP5: God_ManaReg::4.4 (+God_ManaReg_Lvl::0.35)
External Links
Smite.Wiki: Profile
Smite.Guru: Profile
Hi-Rez: Profile

Lore

Mercurial. A word that evokes volatility, quickness, and cunning. But to compare anything to the speed and wit of the Messenger God Mercury would be to compare a hot day to the searing forge of Vulcan, or a blooming rose to the glory of Venus. It is but a pale comparison. Mercury can leap the space between lightning and thunder, outfox the fox king, and reach tomorrow before the sun.

As an infant, Mercury escaped the watchful eye of his half-brother, Apollo, stole his cattle, fashioned a lyre from a tortoise shell, and snuck in a nap, all before Apollo found him missing. His father, Jupiter, found the child’s mischief boisterously entertaining, and awarded him the task of delivering messages for the Gods, traveling between the Heavens, the Earth, and even to the depths of the Underworld.

Now war looms and Mercury races to keep the lines of communication open, though he is often caught in the thick of battle. No stranger to combat, he once slew the monster Argus, the demon with one hundred watchful eyes, using speed and guile alone. But this war is different. The foes are stronger, the stakes higher, and Mercury a pivotal cog in the machine. Should he fail to deliver even a single order the balance could tip, and the time left for this world would be truly mercurial.

Abilities

PassiveFastest God Alive
For every 1 ft traveled, Mercury gains a 0.1% physical power bonus on his next basic attack (max 50%).

Mercury also gains additional physical power equal to 25% of movement speed from items or abilities.

Additional Information about the Skill:

  • It doesn't charge while jumping.


1st AbilityMade You Look
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. Each hit may trigger item effects for basic attacks, and can critical hit.
Cooldown: 8 seconds
Cost: 50 mana
Damage: 90/120/150/180/210 (+ 60% of your Physical Power)
Radius: 7.5/9/10.5/12/13.5

Additional Information about the Skill:

  • The Critical Strikes from this skill are affected by Deathbringer.
  • It does not proc Mercury's passive.
  • It can't be used through walls.
  • "Basic Attack Power" refers to the damage dealt with basic attacks.


2nd AbilityMaximum Velocity
Passive: Mercury gains increased movement speed.

Active: Mercury increases his Attack Speed and ignores Movement Speed Slows for the duration.

Duration: 5s
Ground Speed: 2/4/6/8/10%
Attack Speed: 30/40/50/60/70%
Cooldown: 18/17/16/15/14 seconds
Cost: 60/65/70/75/80 mana

Additional Information about the Skill:

  • Mercury also gains 2.25/4.5/6.75/9/11.25 Physical Power due to his passive.


3rd AbilitySpecial Delivery
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.
Duration: 1s
Cooldown: 15 seconds
Minion Damage: 70/115/160/205/250 (+ 80% of your Physical Power)
Damage per Tick: 10/15/20/25/30 (+ 20% of your Physical Power) every 0.25s
Cost: 60/65/70/75/80 mana

Additional Information about the Skill:

  • Has a throw height of 350.
  • It counts towards his passive for his next basic attack.
  • Can deal up to 40/60/80/100/120 (+ 80% of your Physical Power) damage.


UltimateSonic Boom
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.
Disorient Duration: 1.5s
Cooldown: 90 seconds
Damage: 200/275/350/425/500 (+ 100% of your Physical Power)
Cost: 80/90/100/110/120 mana

Additional Information about the Skill:

  • It counts towards his passive for his next basic attack.


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