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Achilles{{#set:God_Name=Achilles }}
Hero of the Trojan War{{#set:God Title=Hero of the Trojan War}}
Release Date: God_releasedate::February 27, 2018
Cost: 5,500 Favor.png 200 Gems.png {{#set:God_favor=5,500}}{{#set:God_gems=200}}
Pantheon: GreekSquare.png God_Pantheon::Greek
Type: God_Type1::Melee, God_Type2::Physical
Class: God_Class::Warrior
Pros: God_Pros::High Single Target Damage, High Mobility
Health: God_HP::465 (+God_HP_Lvl::82)
Mana: God_Mana::205 (+God_Mana_Lvl::25)
Speed: God_Speed::370 (+God_Speed_Lvl::0)
Range: God_Range::16 (+God_Range_Lvl::0)
Attack/Sec: God_AttackPerSec::0.95 (+God_AttackPerSec_Lvl::1.25%)
Basic Attack
Damage: God_Damage::38 (+God_Damage_Lvl::2)(+God_Damage_Percent::100% of Physical Power)
Progression: God_Progression::None
Physical: God_ProtectionPhysical::17 (+God_ProtectionPhysical_Lvl::3)
Magical: God_ProtectionMagical::30 (+God_ProtectionMagical_Lvl::0.9)
HP5: God_HPReg::9 (+God_HPReg_Lvl::0.75)
MP5: God_ManaReg::4.7 (+God_ManaReg_Lvl::0.39)
External Links
Smite.Wiki: Profile
Smite.Guru: Profile
Hi-Rez: Profile


King Agamemnon brought his fury to bear against gilded Troy, for Prince Paris had stolen his Helen, his wife, whose beauty rivaled that of Athena and Aphrodite. To famed Achilles, invincible warrior, the king gave command of a thousand ships.

Across stormy seas and salted beach, soldiers sieged the city. Arrow and stone, blade and barb bounced from Achilles' skin. Bathed as a babe in the River Styx by his Nereid mother, his hide was hardened, imperviously made. Through every charge, every death defying battle, Achilles was at the fore. Troy hung poised to crumble.

Until Agamemnon gave sleight to the mighty myrmidon. In grave offense, Achilles pulled his forces from the field. Hector, boldest, bravest, eldest of the Trojan princes seized the chance to push the Greeks to the sea. Water's reflection mirrored scorching sails as Hector fired their ships. All seemed lost until Achilles rose to meet him. Fierce and fast the two titans fought, but Hector's spear felled Achilles fair. Though Patroclus, it was, in the armor of Achilles, not Achilles who lay dead.

Wrathful at the loss of his faithful friend, Achilles donned armor newly made and challenged Hector alone. Spear and blade and amor rang, but Achilles could not be harmed. Hector, prince of Troy, died in battle that day.

Paris, brother lost, tearful eyed, let arrow loose, guided by divine envy. For some were Gods that could not suffer Achilles to survive. Straight and true the arrow flew and harpooned Achilles' heel, where his mother held him when submerged. The wound was deep, his weakness found, Achilles met his end.

A decade hence, from Hades' depths, Achilles has been drawn. Armored now, upon the heel, revenge his only aim. For envious Gods stole from him his glory and his life. Now they tremble at the wrath of the man that cannot be harmed.


PassiveGift of the Gods
Achilles Gift of the Gods.png
Achilles adapts to the tide of Battle. Achilles can choose to wear armor, granting him bonus Health and Protections, or forgo it, granting him bonus Movement Speed and Physical Power.
Health Bonus: 35 +10 per level
Protections Bonus: 5 +1 per level
Movement Speed Bonus: 3% +0.2% per level
Physical Power Bonus: 10 +2 per level

1st AbilityShield of Achilles
Achilles Shield of Achilles.png
Achilles punches forward with the edge of his Shield, inflicting massive damage and stunning enemy targets hit by the impact. The force of his punch continues to radiate past his initial target area, dealing 80% damage to targets farther away.
Ability Type: Cone
Range: 50
Cooldown: 15 seconds
Damage: 100/160/220/280/340 (+ 90% of your Physical Power)
Stun Duration: 1.1/1.2/1.3/1.4/1.5s
Cost: 60/65/70/75/80 mana

2nd AbilityRadiant Glory
Achilles Radiant Glory.png
Achilles is blessed by the gods, giving him bonus Physical Power, Protections, and Crowd Control Reduction for 6 seconds. While this blessing is active, Achilles will heal himself upon successfully damaging enemies with abilities.
Physical Power: +15%
Protections: +15%
Crowd Control Reduction: 20%
Ability Type: Buff
Cooldown: 10 seconds
Heal: 23/26/29/32/35 (+ 10% of your Physical Power)
Max Heals per Ability: 2/2/3/3/4
Cost: 40/45/50/55/60 mana

3rd AbilityCombat Dodge
Achilles Combat Dodge.png
Achilles dodges his enemies' attacks before striking them in swift response. If Achilles successfully hits an enemy god with this strike, Achilles can use this ability once more before it goes on Cooldown.
Ability Type: Dash
Range: 20
Cooldown: 10
Damage: 65/105/145/185/225 (+ 50% of your Physical Power)
Cost: 24/28/32/36/40 mana

UltimateFatal Strike
Achilles Fatal Strike.png
Achilles winds up a large attack and dashes forward. While dashing, Achilles will pass through minions, stop and hit the first enemy god he encounters, dealing damage to all he hits and executing gods below 30% Health. If Achilles successfully Executes a god with this ability, he can use it again, up to 5 times.

As Achilles successfully Executes his enemies, he becomes more reckless in combat and leaves his heel exposed. Achilles will become more susceptible to damage, stacking up to 5 times.

Execute Threshold: 30%
Damage Taken Increase: 10%
Ability Type: Dash
Range: 35
Cooldown: 90 seconds
Damage: 180/270/360/450/540 (+ 100% of your Physical Power)
Cost: 80/85/90/95/100 mana